Q: Can you explain the Light and the Dark World beams? How do they relate to the light and the dark worlds? And it was a very limited number of people. There was an engineer who left - it wasn't all on the art side. Kensuke Tanabe: Right after the completion of Metroid Prime, a couple of people left. Q: So the team working on Metroid Prime 2 is entirely the same as the one that worked on the original? Kensuke Tanabe: They haven't lost anybody. Kensuke Tanabe: There is a rumor that Retro lost artists? Q: There's been a rumor going around that Retro Studios lost a chunk of its talented art staff after the completion of the first game. Kensuke Tanabe: Our obvious goal is to build another game for people who enjoyed Metroid Prime - just an enjoyable game to play for people who loved the franchise. Q: What is the goal of Metroid Prime 2? What is the game really about? Q: Are you based in Texas now or do you work out of NCL in Japan? He oversaw the production of Metroid Prime and is currently entrenched in the creation of the sequel. He later worked on Star Wars Shadows of the Empire on Nintendo 64. He directed Super Mario 2 on the Nintendo Entertainment System and then worked on A Link to the Past on Super NES. In case you're wondering, Tanabe joined Nintendo Japan in 1986 and worked for the company's Entertainment, Analysis and Development (EAD) group up until last year.
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